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Ebon Might’s priority to apply to other Augmentation Evokers has been reduced and will apply to other damage dealing roles first.
More details about the Guardians of the Dream and all the changes it brings can be found in our content update notes. [ Learn More] Holy Word: Salvation's cooldown is now reduced by 15 seconds (was 30 seconds) by Holy Word: Serenity and Holy Word: Sanctify. Fiery Demise now increases your Fire damage dealt to enemies afflicted by Fiery Brand by 25/50% (was 20/40%).Due to the fast-paced nature of Silvershard Mines, there are no changes initially planned for these battlegrounds. Developers' note: Guardian Druid’s Rage generation scales exceptionally well with large numbers of targets, often resulting in resource saturation. This adjustment to Blood Frenzy is meant to tone down Rage income in scenarios with large target counts. Sudden Demise now has a health threshold of 10% (base 35%) and bleed damage requirement of 250% of remaining health (base 200%) in PvP combat.
Calcified Spikes now provides its benefit if Demon Spikes is refreshed in addition to when it expires. Fixed an issue where consuming a Concentration proc would not also grant Nether Precision if talented. Developers' note: The rotation has a lot going on and much of that is due to the frequency that Mind Flay: Insanity and Mind Spike: Insanity are available, so we’re adjusting the frequency of the effect.Fyrakk has invaded the Emerald Dream. Meet Merithra and allies within the Dream, and find that Fyrakk has brought reinforcements of his own. To fully capture a node, you have to complete the 4-second cast, then hold the point for 30 seconds without the enemy team recapturing the node. There are added timers located under “Objectives” in the UI. Windrunner’s Guidance has been redesigned – Each Wind Arrow fired reduces the cooldown of Rapid Fire by 0.5 seconds, and every 8 wind arrows increases the duration of your next Trueshot by 1 second, up to a maximum of 10 seconds.
Deepening Shadows now reduces Shadow Dance cooldown by 0.5 seconds per combo point spent (was 0.7). Fixed an issue with the following critical damage bonuses not attributing the correct amount of damage to Ignite when an ability crit: Overflowing Energy, and Wildfire.
New legendary weapon: Fyr’alath, the Dream Render: Two-Handed Axe (Death Knights, Paladins, Warriors) Flying on the Dragon Isles is now available after earning the new Dragon Isles Pathfinder achievement. Fixed an issue where your permanently summoned Felguard would not benefit from Summon Demonic Tyrant.